Struct bevy_rrise::emitter_listener::RrListenerBundle
source · pub struct RrListenerBundle {
pub tfm: TransformBundle,
pub listener: RrListener,
}Expand description
Sound listener.
You should attach this to a camera or your player avatar.
Example
You can create a system that attaches any newly created listeners to your main 3D camera:
use bevy::prelude::*;
use bevy::render::camera::Camera3d;
use bevy_rrise::emitter_listener::RrListener;
fn attach_default_listeners_to_camera(
mut cmds: Commands,
listeners: Query<(Entity, &RrListener), Added<RrListener>>,
main_camera: Query<Entity, With<Camera3d>>,
) {
let main_camera = main_camera.single();
for (entity, listener) in listeners.iter() {
cmds.entity(main_camera).add_child(entity);
}
}Fields
tfm: TransformBundlelistener: RrListenerImplementations
sourceimpl RrListenerBundle
impl RrListenerBundle
sourcepub fn with_is_default(self, is_default: bool) -> Self
pub fn with_is_default(self, is_default: bool) -> Self
Sets whether this listener is a default listener or not.
Emitters that have not explicitly overridden their listener set are associated to the default listeners set.
Defaults to true.
Trait Implementations
sourceimpl Default for RrListenerBundle
impl Default for RrListenerBundle
sourcefn default() -> RrListenerBundle
fn default() -> RrListenerBundle
Returns the “default value” for a type. Read more
impl Bundle for RrListenerBundle
SAFETY: ComponentId is returned in field-definition-order. [from_components] and [get_components] use field-definition-order
Auto Trait Implementations
impl RefUnwindSafe for RrListenerBundle
impl Send for RrListenerBundle
impl Sync for RrListenerBundle
impl Unpin for RrListenerBundle
impl UnwindSafe for RrListenerBundle
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read moreimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given [World]